AI Insights · Timothy · January 2022
Top 5 Three Kingdoms Games Performance in Portugal Q4 2021
A detailed look at the performance of the top 5 Three Kingdoms games on a unified platform in Portugal during Q4 2021, based on data from Sensor Tower.
Throughout the fourth quarter of 2021, the top 5 Three Kingdoms games showed varied performance metrics in Portugal. Here’s a closer look at their weekly downloads, revenue, and active users.
IDLE Warriors:Three Kingdoms from ACALA Game had a notable start after its release on October 13, 2021. The game experienced a peak in weekly downloads with 1.3K in the week of November 8. However, downloads dropped to zero by the end of December. Weekly revenue fluctuated, starting at $114 in early October and peaking at $345 in late October, before stabilizing around $100 by the end of the quarter.
Epic War: Thrones 3 Anniv. by Archosaur Games saw modest weekly downloads, starting at 13 in mid-October and gradually increasing to 27 by early November, before declining to single digits in December. Weekly revenue showed a small peak of $18 in late October but dropped to zero by mid-November. The game maintained a steady increase in weekly active users from 21 in early November to 25 by the end of the month, before dropping to 11 in early December.
Dynasty Origins: Conquest, released by Yoozoo (Singapore) Pte. Ltd in mid-December, had a promising start. Weekly downloads began at 105, dropping to 21 the following week and slightly recovering to 43 by the end of December. Weekly revenue mirrored this trend, starting at $88 and decreasing to $20 by the end of the month.
My Master War from MyMasterWar Lab. Ltd showed limited activity post its release in mid-November. Weekly downloads were highest at 42 in the week of November 22, after which they dropped to single digits. The game did not generate any reported revenue during this period.
Three Kingdoms: Art of War by ZBJoy Games had a slow but steady increase in weekly downloads, starting from zero in early October to a peak of 18 in mid-December. However, the game did not generate any revenue during the entire quarter.
These insights are based on data from Sensor Tower. For more comprehensive analysis and detailed insights, visit Sensor Tower.